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	<title>Comments on: Garmin Nuvi&#8217;s updates - strange changelog</title>
	<atom:link href="http://www.voiddeck.com/2008/03/26/garmin-nuvis-updates-strange-changelog/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.voiddeck.com/2008/03/26/garmin-nuvis-updates-strange-changelog/</link>
	<description>this is alfred lee</description>
	<pubDate>Wed, 07 Jan 2009 01:39:39 +0000</pubDate>
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		<title>By: alfred76</title>
		<link>http://www.voiddeck.com/2008/03/26/garmin-nuvis-updates-strange-changelog/#comment-7018</link>
		<dc:creator>alfred76</dc:creator>
		<pubDate>Thu, 27 Mar 2008 01:23:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.voiddeck.com/2008/03/26/garmin-nuvis-updates-strange-changelog/#comment-7018</guid>
		<description>Well ya I am sure there is a technical reason - the copy could be more refined. Must be written by the engineer. :P</description>
		<content:encoded><![CDATA[<p>Well ya I am sure there is a technical reason - the copy could be more refined. Must be written by the engineer. <img src='http://www.voiddeck.com/wordpress/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /></p>
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		<title>By: [rux]</title>
		<link>http://www.voiddeck.com/2008/03/26/garmin-nuvis-updates-strange-changelog/#comment-7017</link>
		<dc:creator>[rux]</dc:creator>
		<pubDate>Thu, 27 Mar 2008 00:17:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.voiddeck.com/2008/03/26/garmin-nuvis-updates-strange-changelog/#comment-7017</guid>
		<description>there's a possibility when drawing a lot of cyclops cameras, it takes a lot of resources from the unit itself. a GPN unit normally comes with a limited amount of memory and limited processing power (compared to our kick ass MBP), so starvation happens when resources are maxed out. This could be because of programming error, sloppy codes, inefficient algorithm, etc.</description>
		<content:encoded><![CDATA[<p>there&#8217;s a possibility when drawing a lot of cyclops cameras, it takes a lot of resources from the unit itself. a GPN unit normally comes with a limited amount of memory and limited processing power (compared to our kick ass MBP), so starvation happens when resources are maxed out. This could be because of programming error, sloppy codes, inefficient algorithm, etc.</p>
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